Difference between pages "Augmented facilitation" and "Augmented reality"

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Facilitators use their senses and intuition to monitor and evaluate what's happening in the room. But even highly skilled facilitators can only garner so much from what they see and feel. This is why it's critical to incorporate augmented feedback mechanisms both during and after meetings. These can be as simple as asking the group how they're feeling to using colored cards as a mechanism for giving real-time feedback. But these solutions also have limitations.
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What if we could use sensors and technology to make feedback more explicit in real-time for everyone, not just facilitators?
How could we augment [[learning journey]] and meeting experiences (e.g. artifact walls) using mobile technology?


Simple possibilities:
Possible platforms:


* Variation on Alexander Kjerulf's tennis ball metric for measuring group happiness
* [[Digital walls]] using interactive projectors
 
* [http://www.wikitude.com/ Wikitude]
More technical possibilities:
* [[3D scanners]]
 
* "Listen" for [[heart synchronization]]
* Monitor [[emotions]] over time via facial recognition
* [[Tracking breathing]]
* [[Digital walls]]
 
[[Category:Project]]

Revision as of 04:09, 10 August 2019

How could we augment learning journey and meeting experiences (e.g. artifact walls) using mobile technology?

Possible platforms: