Difference between revisions of "Collaborative games"

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(Tiffin reviews)
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== Board Games ==
= Improv =


=== Pandemic ===
* [http://improvencyclopedia.org/ Improv Encyclopedia]
* Keith Johnstone. ''Impro: Improvisation and the Theatre''.


=== Tiffin ===
= Board Games =
 
== Pandemic ==
 
== Tiffin ==


Models the remarkable process of delivering tiffins (Indian hot lunches) all throughout Mumbai via dabbawalas (delivery people) on bicycles. Not a collaborative game in that there is a winner, but could be a good way to model systems and ops. Co-created by Rael Dornfest.
Models the remarkable process of delivering tiffins (Indian hot lunches) all throughout Mumbai via dabbawalas (delivery people) on bicycles. Not a collaborative game in that there is a winner, but could be a good way to model systems and ops. Co-created by Rael Dornfest.
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* [http://ghettoblastermagazine.com/2016/tiffin-review/ Ghettoblaster Magazine]
* [http://ghettoblastermagazine.com/2016/tiffin-review/ Ghettoblaster Magazine]
* [https://opinionatedgamers.com/2016/08/24/dale-yu-review-of-tiffin/ The Opinionated Gamers]
* [https://opinionatedgamers.com/2016/08/24/dale-yu-review-of-tiffin/ The Opinionated Gamers]
= See Also =
* Bernie DeKoven on [http://www.deepfun.com/cooperative-games/ cooperative games]. Bernie has lots of great ideas and insights on games in general.
* [http://gwengordonplay.com/ Gwen Gordon]
* Innovation Games [http://innovationgames.com/ website] and book — developed by Luke Hohmann — are great resources for using games to develop greater understanding of your users.
* Dave Gray's ''Gamestorming'' — again, both the [http://www.gogamestorm.com/ website] and the book — are also great resources.
* [http://monitorinstitute.com/blog/2012/12/12/how-to-make-it-fun-what-game-designers-know-that-change-agents-need-to-learn/ "How to make it fun: what game designers know that change agents need to learn."] Monitor Institute, December 12, 2012.

Revision as of 17:52, 26 December 2016

Improv

Board Games

Pandemic

Tiffin

Models the remarkable process of delivering tiffins (Indian hot lunches) all throughout Mumbai via dabbawalas (delivery people) on bicycles. Not a collaborative game in that there is a winner, but could be a good way to model systems and ops. Co-created by Rael Dornfest.

Reviews:

See Also